HUNTING TRAP 1
—
—
0assigned
KINGDOM 1928 · BLK
Schedule both traps in UTC, assign participant lanes, and issue a field order with join caps, formation, leads, rally guard, and preflight messaging.
Officer times override the schedule; an active Hunt always stays live.
HUNTING TRAP 1
—
—
HUNTING TRAP 2
—
—
One saved strategy. Live calls and a post-hunt report.
JOIN LEADS
0/8Order them exactly as members should try them.
—
—
—
Name wrong joins while the rally can still be fixed.
Lead inspection
No leads set
March inspection
100,000 max
APPROVED EXCEPTIONS
0 LISTEDHard hitters bypass the cap only unless you approve both rules.
Officer drill
PRACTICE ONLYTest the current settings. Nothing is sent or added to Hunt history.
Publish cap, hero leads and formation.